DisplayMessageComponent子类
2016-07-24 10:18:26 0 举报
`DisplayMessageComponent`子类是一个继承自基础`DisplayMessageComponent`类的特定类型。这个子类可能包含额外的属性、方法或行为,用于扩展或修改其基础类的功能。例如,它可能包含特定的渲染逻辑,或者具有处理特定类型消息的能力。这个子类的主要目标是提供一种方式来定制和优化消息的显示方式,以满足特定应用的需求。在实际应用中,开发者可以根据需要创建多个`DisplayMessageComponent`子类,以实现更复杂和灵活的消息显示功能。
作者其他创作
大纲/内容
DisplayDrawRddMultiImage
DisplayDrawRddPalette
DisplayDrawRddRasterGlyph
DisplayDrawRddMultiImageDescriptor
DisplayDrawRddBrushPattern
DisplayDrawRddRect16
DisplayDrawRddString
DisplayDrawRddPath
DisplayDrawRddBrushSolid
DisplayDrawRddImage
void Send(DisplayProtocol::Writer &writer);void Recieve(DisplayProtocol::Reader &reader);
DisplayDrawRddClip
DisplayDrawRddBrush
DisplayMessage
DisplayDrawRddRef
DisplayDrawRddPoint16
DisplayDrawBase
void Send(DisplayProtocol::Writer &writer);\t\t// for server usevoid Recieve(DisplayProtocol::Reader &reader); // for client use
DisplayDrawRddLineAttr
DisplayDrawRddMask
DisplayMessageComponent
virtual void Send(DisplayProtocol::Writer &writer) = 0;virtual void Recieve(DisplayProtocol::Reader &reader) = 0;\tvirtual int MemberFlag() const { return member_flag; }
0 条评论
下一页