base_control
符子FuziBase 无用?FuziCardBaseFuziAnGangAtDownFuziAnGangAtLeftFuziAnGangAtRightFuziAnGangAtUpFuziMingGangAtDownFuziMingGangAtLeftFuziMingGangAtRightFuziMingGangAtUpFuziNormalCreater 吃碰FuziArrayBaseFuziArrayAtDownFuziArrayAtLeftFuziArrayAtRightFuziArrayAtUp
打出的牌OutCardUtilsOutCardBaseOutCardAtDownOutCardAtDown2OutCardAtLeftOutCardAtRightOutCardAtUpOutCardAtUp2OutCardsBaseOutCardsAtDownOutCardsAtDown2OutCardsAtLeftOutCardsAtRightOutCardsAtUpOutCardsAtUp2
GameUIBaseXGameUI
GameClientBaseBasePlayerData
牌墙WallKitWallCardsBaseWallCardsAtDownWallCardsAtLeftWallCardsAtRightWallCardsAtUp上下两张牌WallTwoCardAtDownWallTwoCardAtLeftWallTwoCardAtUpWallTwoCardBase
抽像场景获取菜单准备游戏继续游戏使用道具聊天游戏更新第一次发牌发牌选牌出牌换牌盖牌找牌指向牌
获取卡牌组的大小HandUtilsAtDownHandUtilsAtLeftHandUtilsAtRightHandUtilsAtUp
躺着的牌HandLieCardAtDownHandLieCardAtLeftHandLieCardAtRightHandLieCardAtUpHandLieCardAtUp2HandLieCardsAtDownHandLieCardsAtLeftHandLieCardsAtRightHandLieCardsAtUpHandLieCardsAtUp2 无斜角HandLieNormalCardAtDownHandLieNormalCardsArrayAtDownHandLieNormalCardsAtDown
注册消息接收XRegisterRecv
手牌基类HandCardBase
ChangeDataEventAnimate出牌事件:EventChuPaiLogic吃碰杆通用:EventCommonLogic吃事件: EventChiLogic碰事件: EventPengLogic杆事件: EventGangLogic听事件: EventTingLogic胡事件: EventHuLogic点炮事件:EventDianPaoLogic自摸事件:EventZimoLogic
GameClient.event事件关键字InitializeCreateGameSceneShutdownOnPlayerJoinOnPlayerLeavePrintMessageOnUserPropOnUsePropFailedOnGiftMoneyReplay
OverInfoLayerBaseOverLayerBaseOverNodeBase
CardBaseCardKitHandCardKit
站立的牌HandStandCardAtDownHandStandCardAtDown2HandStandCardAtLeftHandStandCardAtRightHandStandCardAtUpHandStandCardsBaseHandStandCardsAtDownHandStandCardsAtLeftHandStandCardsAtRightHandStandCardsAtUp
注册游戏通用事件RegisterEvent
BaseGameDataXGameData
盖着的牌HandCoverCardAtDownHandCoverCardAtDown2HandCoverCardAtLeftHandCoverCardAtRightHandCoverCardAtUpHandCoverCardsBaseHandCoverCardsAtDownHandCoverCardsAtDown2HandCoverCardsAtLeftHandCoverCardsAtRightHandCoverCardsAtUp
计时器:GameTimerLogic糊牌类型:HuTypeMsgParseMsgSendReadReconnectInitHandCard
接收消息通用逻辑封装出牌消息处理:RecvOutCardBroadcast发牌消息处理:RecvSendCardBroadcast动作消息处理:RecvActionBroadcast聊天消息处理:RecvChatNotify基分消息处理:RecvBaseScore准备消息处理:RecvReadyBroadcast托管消息处理:RecvAutoPlayBroadcast重连消息处理:RecvReconnect结束消息处理:GameOverLogic
HandCardsLayerAtDownHandCardsLayerAtLeftHandCardsLayerAtRightHandCardsLayerAtUpHandCardsLayerBaseHandCardsLayerDelegateHandCardsPositionKit
BaseLogicGetLayerLogicMenuLogicReadyLayerLogicContinueLayerLogicUsePropLogicChatLogicGameLayerLogicUpdateLogicSendCardsLayerLogicSendCardLogicSelectCardLogicChuPaiLogicChangeCardLogicCoverCardLogicFindCardSpritesLogicPointerSpriteLogic
AvatarMgrBaseLayerAvatarNodeAvatarSpriteBaoCardNodeBaseOverLayerBaseScoreLayerBgLayerBgSpriteLayerButtonsLayerButtonsSetLayerCommonContinueLayerCountDownNodeDialogLayerEventLayerEventSubLayerGameAvatarMgrLayerGameCardsMgrLayerGameLayerMiddleDiscLayerMJSceneOutCardNodeOutMgrLayerReadyAvatarMgrLayerReadyCountDownLayerReadyLayerSendCardsLayerShowDialogStartAnimateSystemMsgDataMgrSystemMsgLayerTalkNodeTrustLayerWallMgrLayer
麻将游戏常量定义CardConfig
注册游戏通用接口RegisterInterface
base_logic
注册消息发送BaseSendInterfaceXRegisterSend
注册游戏全局数据RegisterGameData