MC_FrameWork
2018-03-14 12:04:39 2 举报
AI智能生成
Mc框架
作者其他创作
大纲/内容
流程
运行
Client
net/main/Main-main
Minecraft-run
Minecraft-startGame
Minecraft-runGameLoop
runTick
runTickMouse
runTickKeyboard
playerController.updateController
TickRender
world.Tick
network.processReceivedPackets
FMLClientHandler
加载
Client
Minecraft-launchIntegratedServer
loadWorld
unloadExistWorld
loadWorld
create NetHandlerPlayClient
SpawnEntity
ServerWorldEventHandler监听WorldServer的OnEntityAdd事件
EntityTracker.trackEntity
EntityTracker.addEntityTracker
EntityTrackerEntry.updatePlayerEntities
Client
PlayerControllerMP的创建
Minecraft-launchIntegratedServer
netmanager.sendpacket(c00handShake)
NetHandlerLoginClient- handleLoginSuccess
netmanager.sendpacket(CPacketLoginStart)
NetHandlerPlayClient-handleJoinGame
子主题
元素
Server
WorldServer
NetHandlerPlayServer
EntityPlayerMP
PlayerInteractionManager
MinecraftServer
ServerWorldEventHandler
EntityRegistry
EntityTrackerEntry(真正spawEntity给所有客户端的地方)
Client
WorldClient
PlayerControllerMP
NetHandlerPlayClient
Minecraft
EntityPlayerSP
Host
IntegratedServer
其他
EntitySelector

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